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Asset Atlas Design

3D props built for real Unity scenes.

Stylized, game-ready asset packs for Unity URP. True scale, clean pivots and colliders that fit.

Latest pack Stylized Sci-Fi Cargo 8 props · 4 colours · URP

Every prop ships the same way.

SFC_Crate_M
  1. Scale

    1 unit is 1 metre.

    Every prop is modelled at real-world size. A 1 m crate is 1 m in your scene, with nothing to rescale after import.

  2. Pivot

    Pivots where you expect them.

    Bottom centre, at Y = 0, so props sit on the ground the moment you drop them in. The front faces +Z.

  3. Colliders

    Colliders that fit.

    Crates that open get a floor and four walls, so things can sit inside them. Lids carry their own box.

  4. Colours

    One atlas, four colours.

    All props in a pack share one texture atlas and one material per colour, so they batch well.

Look under the paint.

Drag the line across the crate. Same model on both sides: the finished prop, and every triangle it costs you.

Finished · URP LitSFC_Crate_L
Wireframe · triangles1,164
Crate L in green, orange, blue and steel from the Crates and Pallets pack

Latest release

Stylized Sci-Fi Cargo: Crates and Pallets

Contents
8 props, 4 colours, 40 prefabs
Extras
Opening lids, demo scene
Engine
Unity 6.3 LTS or newer, URP
Status
Coming soon to the Unity Asset Store

More packs in the series are in production. New releases appear on the packs page first.

How each pack is made.

Made with AI, directed and reviewed by us. Here is exactly how.

  1. Built by AI

    We describe each prop to an AI assistant (Claude). It writes Blender Python scripts that model it to a fixed scale, pivot and triangle budget. Reference images are sometimes generated with Duck.ai.

  2. Baked to one atlas

    The same scripts bake the detail onto one shared texture atlas per pack, in four colour versions.

  3. Set up in Unity

    AI-written editor scripts set up the prefabs, colliders, materials and demo scene in Unity 6 with URP.

  4. Reviewed

    An AI reviewer compares each model with its reference images, and we review the results and ask for changes. AI tools check the pack with Unity's Asset Store Validator and test-import it into a blank project.

Questions about a pack?

Write with your Unity version, render pipeline and the pack name. Every message is read by the publisher.

assetatlasdesign.studio@gmail.com